I have code in the limiter for the missile system. Now the missile system have limited amount of ammunition, and it has a reload time for each missile slot.
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| Bottom right is the missile display |
Raycast
I have built another function into my RayCheck class to check whether an object is in view and not behind any cover.
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| The Cube 'sees' the Sphere |
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| The Cube does not 'sees' the Sphere. |



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